(Passages quoted from the last surviving manuscript of "Genealogię Solamnicę" compiled byRemigius, Canon of Branchala)
House DiCaela, Kings of Solanthus The line
of DiCaela represents one of the most ancient dynasties in Solamnia. House DiCaela provided the Knighthood with a great number of Grand
Masters, and was by far the greatest dynasty in Solamnia, up to the Age of Darkness. In
the years immediately following the Cataclysm, the DiCaela lost control of the Kingdom of
Solanthus, and retired in the ancestral walls of Castle DiCaela, ruling only an extension
of land the size of a Barony.
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House Brightblade, Kings of Vingaard |
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The Brightblade
line is perhaps the most glorious dynasty of Solamnia, and probably the most ancient, too.
Legends hold that, in the Age of Light, at the end of the Second Dragon War, a wise and
valorous priest of Kiri-Jolith, whose name is lost in the mists of time, led a small group
of human refugees in the Vingaard Mountains, seeking shelter from ogre raids. The Empire
of Ergoth was still uniting, moving its first steps, and the Vingaard Mountains were, at
the time, no-man's land. The refugees built their modest village in a small and narrow
vale, difficult to spot and easy to defend. The village was close to the springs of the
Vingaard River, some 50 miles to the site where Palanthus would rise. After a generation
or two, as a tribe of hobgoblins began raiding the village, the refugees built a small
stronghold, no more than a fortified house with a small tower, some ten miles from the
village, and at the same distance from the mountain pass where, centuries after, would
rise the High Clerist Tower. The small stronghold of the refugees was in sight of this
mountain pass, and moreover blocked the narrow path that led to the village. Gorian,
grandson of the priest, was the first commander of the keep, and managed to protect his
people with his prowess and a garrison of a dozen men. The responsibility passed to his
son, Berthel, another natural-born warrior. Around 2500 P.C., in a clear winter morning,
Berthel was patrolling in proximity of the mountain pass, when he rescued a lone
traveller, a dwarf, from being captured by a group of Hobgoblins. The dwarf owed his life
to Berthel, and after one year he returned with a gift: a magnificent sword he himself had
forged, whose name was Brightblade. So splendid was the weapon, that from then on Berthel
was surnamed "Brightblade", and the name passed to his scions. Even in the
family blazon it holds a predominant role: the sword, glowing red (symbol of fierceness in
battle) is backed by a golden sun in splendour (whose light is said to be captured in the
steel of the legendary sword), and is thrusted deep in a field of silver, representing the
mountains and the pass defended by generations of Brightblades. The gaudy colours of this
blazon (red and gold) are said to be the only thing, concerning House Brightblade, that is
not stern, severe, and modest.
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House Pathwarden, Counts of Warden Shire House
Pathwarden is quite ancient, dating back to the Third Dragon War. The founder of the
dynasty was Alfric, brave squire of Master
Warrior William Jochanann. This valiant knight was attempting to cross enemy lines to
rescue some prisoners, when he was ambushed in a grove by a patrolling group of ogres. The
old man, after having defeated most of them, was injured almost to death and lost his
senses. His squire managed to defend him against the last surviving ogre, and since he
couldnt carry back his patron (he feared the ogres club had crushed Lord
Williams spine) he firmly mounted guard, effectively blocking the narrow path in the
grove. After two entire days, a group of knights eventually came to the rescue, and found
young Alfric standing near his master, blocking the path: his sword in his hands, wounded,
thirsty and starved (he had given all water and food to the injured knight), almost asleep
on his feet, but surrounded by the bodies of several hobgoblin and ogre scouts. Alfric was
on the verge of delirium, but spoke of a centaur that, with his halberd, had helped him in
the worst battle with a couple of ogres
the rescuing knights were puzzled, since no
traces of the centaur were found, but some bodies on the ground presented large wounds
that were clearly made by such a weapon. |
Text and images © Matteo Banchio, 2001
"DragonLance", "Knights of Solamnia", and most of thenames quoted are trademarks or copyright owned by TSR, Inc. - Wizards of the Coast. AllRights Reserved.
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